Divine intervention is a feature in the 5th edition of the Dungeons & Dragons (D&D) tabletop role-playing game. It allows clerics and other devout characters who worship a deity to beseech their god for aid in times of crisis. If successful, the deity may intervene directly in the game to assist the character.
To use divine intervention, the player of the character must declare that they are calling upon their deity and make a saving throw. The difficulty of the saving throw varies depending on the character's level and the rarity of the intervention requested. If the saving throw succeeds, the DM (Dungeon Master) determines the form that the divine intervention takes.
Divine intervention can take many forms, depending on the nature of the deity and the needs of the character. Some possibilities include granting a special ability or power, providing a vision or prophetic insight, healing injuries or illnesses, or even physically manifesting in the game world to aid the character directly.
Divine intervention is a powerful ability, but it is not guaranteed to succeed. The chance of success is intentionally low, and DMs are encouraged to use their discretion when deciding how often to allow divine intervention. Additionally, some DMs may restrict or modify the ability based on the particular setting or campaign they are running.
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